No, not completely, it's being rewritten if I'm correct. But I don't know if I'm allowed to tell anything else :)
Frank Jonker probably knows more about the situation, being the writer and all.
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Topic: Show off your art Pt. 2
(1144 messages)
McDuck Menu
Show off your art Pt. 2
Message 526 -
2010-07-20 at 08:37:03
Robb_K
Show off your art Pt. 2
Message 527 -
2010-07-20 at 18:44:20
He is my colleague. I'll just ask him, personally.
I assume that Sanoma has no problem with your showing individual pages of your artwork practise, as your pages are not the pages that will be printed, and the story will be changing. However, I'm sure they would NOT appreciate your uploading all your finished inked pages together in order. This story being close enough to the re-written story, being seen BEFORE publication of the final version of the story, would ruin our first reading of the published story. That first reading should be fresh (like a totally new subject). Now, we can only see this story with the point of view of (I've seen this before, and basically just trying to see how it differs from the first version). That, in itself is interesting. But it is missing the wonder and surprise of reading a well-drawn well-written story for the first time.
I assume that Sanoma has no problem with your showing individual pages of your artwork practise, as your pages are not the pages that will be printed, and the story will be changing. However, I'm sure they would NOT appreciate your uploading all your finished inked pages together in order. This story being close enough to the re-written story, being seen BEFORE publication of the final version of the story, would ruin our first reading of the published story. That first reading should be fresh (like a totally new subject). Now, we can only see this story with the point of view of (I've seen this before, and basically just trying to see how it differs from the first version). That, in itself is interesting. But it is missing the wonder and surprise of reading a well-drawn well-written story for the first time.
Sim
Show off your art Pt. 2
Message 528 -
2010-07-20 at 19:52:14
I post here a my un-completed and not very good story starred by Donald Duck and Mac the Sailor.
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
Robb_K
Show off your art Pt. 2
Message 529 -
2010-07-20 at 20:22:45
Quote from user: SimI post here a my un-completed and not very good story starred by Donald Duck and Mac the Sailor.
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
I looked at your story. Let me first say that I had to zoom them to much larger to try to read the writing. You need to write more carefully and clearly. Even larger, the scans were blurry. It was very difficult to read. But, most importantly, I was not very interested to read the story, as the drawings showed only figures standing and talking. There was no action. The only thing I saw happening, was a man holding a handgun on another character. We did not even see him take his gun out of where he kept it. We did not see anything happen. We only saw the backgrounds change a few times, behind stiff, standing characters. No movement. Little emotion was shown.
You need to practise drawing and having figures move. Even to draw storyboard drawings that a true artist will use as a "guide" as to what is happening in a story, one needs to show characters moving. I assume that you are a young person with no drawing background. But you have good artists' work to use as a starting point. Look at Carl Barks' panels. Try to "copy" his figures by first seeing what shapes form his figures. Then practise re-constructing his figures, first drawing only the basic two-dimensional shapes that form them (circles, ovals, squares, rectangles, triangles, etc.). Then, try moving those figures formed of basic shapes, keeping the shapes' relative positions intact.
If you put some action into your panels, you will get more people to read and pay attention to your story. Also, read any book you can find about how to write good stories. You need to make sure all the elements needed to capture reader interest, are in your story. The reader needs to identify with the "hero" or protagonist (even if the protagonist is a "bad" person. There needs to be some sort of story, unfolding, bit by bit. The reader needs to learn something about the general character of the different main characters. The reader needs to understand the motivation of those characters to do what they are doing in your story. Then, there needs to be some suspense. the outcome of the story should not be obvious from the start. Clues to be able to understand what happened by the end of the story, need to be parceled out for reader viewing, piece by piece throughout the story. there should be a build-up to a "show down" or climax of action, (big battle, emotional confrontation of two characters, dangerous physical or mental trial of the hero, etc.), that resolves the problem in the story. Then, there is a "relief" of tension, and the "answer" to the story is known (or shown to be left in question-and not to be found in this story, but set up to be found in a sequel, or to be mulled over by the reader in future).
I hope you take this critique and advice in a positive spirit.
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
I looked at your story. Let me first say that I had to zoom them to much larger to try to read the writing. You need to write more carefully and clearly. Even larger, the scans were blurry. It was very difficult to read. But, most importantly, I was not very interested to read the story, as the drawings showed only figures standing and talking. There was no action. The only thing I saw happening, was a man holding a handgun on another character. We did not even see him take his gun out of where he kept it. We did not see anything happen. We only saw the backgrounds change a few times, behind stiff, standing characters. No movement. Little emotion was shown.
You need to practise drawing and having figures move. Even to draw storyboard drawings that a true artist will use as a "guide" as to what is happening in a story, one needs to show characters moving. I assume that you are a young person with no drawing background. But you have good artists' work to use as a starting point. Look at Carl Barks' panels. Try to "copy" his figures by first seeing what shapes form his figures. Then practise re-constructing his figures, first drawing only the basic two-dimensional shapes that form them (circles, ovals, squares, rectangles, triangles, etc.). Then, try moving those figures formed of basic shapes, keeping the shapes' relative positions intact.
If you put some action into your panels, you will get more people to read and pay attention to your story. Also, read any book you can find about how to write good stories. You need to make sure all the elements needed to capture reader interest, are in your story. The reader needs to identify with the "hero" or protagonist (even if the protagonist is a "bad" person. There needs to be some sort of story, unfolding, bit by bit. The reader needs to learn something about the general character of the different main characters. The reader needs to understand the motivation of those characters to do what they are doing in your story. Then, there needs to be some suspense. the outcome of the story should not be obvious from the start. Clues to be able to understand what happened by the end of the story, need to be parceled out for reader viewing, piece by piece throughout the story. there should be a build-up to a "show down" or climax of action, (big battle, emotional confrontation of two characters, dangerous physical or mental trial of the hero, etc.), that resolves the problem in the story. Then, there is a "relief" of tension, and the "answer" to the story is known (or shown to be left in question-and not to be found in this story, but set up to be found in a sequel, or to be mulled over by the reader in future).
I hope you take this critique and advice in a positive spirit.
Sim
Show off your art Pt. 2
Message 530 -
2010-07-20 at 20:35:01
Quote from user: Robb_KQuote from user: SimI post here a my un-completed and not very good story starred by Donald Duck and Mac the Sailor.
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
I looked at your story. Let me first say that I had to zoom them to much larger to try to read the writing. You need to write more carefully and clearly. Even larger, the scans were blurry. It was very difficult to read. But, most importantly, I was not very interested to read the story, as the drawings showed only figures standing and talking. There was no action. The only thing I saw happening, was a man holding a handgun on another character. We did not even see him take his gun out of where he kept it. We did not see anything happen. We only saw the backgrounds change a few times, behind stiff, standing characters. No movement. Little emotion was shown.
You need to practise drawing and having figures move. Even to draw storyboard drawings that a true artist will use as a "guide" as to what is happening in a story, one needs to show characters moving. I assume that you are a young person with no drawing background. But you have good artists' work to use as a starting point. Look at Carl Barks' panels. Try to "copy" his figures by first seeing what shapes form his figures. Then practise re-constructing his figures, first drawing only the basic two-dimensional shapes that form them (circles, ovals, squares, rectangles, triangles, etc.). Then, try moving those figures formed of basic shapes, keeping the shapes' relative positions intact.
If you put some action into your panels, you will get more people to read and pay attention to your story. Also, read any book you can find about how to write good stories. You need to make sure all the elements needed to capture reader interest, are in your story. The reader needs to identify with the "hero" or protagonist (even if the protagonist is a "bad" person. There needs to be some sort of story, unfolding, bit by bit. The reader needs to learn something about the general character of the different main characters. The reader needs to understand the motivation of those characters to do what they are doing in your story. Then, there needs to be some suspense. the outcome of the story should not be obvious from the start. Clues to be able to understand what happened by the end of the story, need to be parceled out for reader viewing, piece by piece throughout the story. there should be a build-up to a "show down" or climax of action, (big battle, emotional confrontation of two characters, dangerous physical or mental trial of the hero, etc.), that resolves the problem in the story. Then, there is a "relief" of tension, and the "answer" to the story is known (or shown to be left in question-and not to be found in this story, but set up to be found in a sequel, or to be mulled over by the reader in future).
I hope you take this critique and advice in a positive spirit.
Thank you very much, Robb! ;)
Surely, I'll follow your advice!...
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
I looked at your story. Let me first say that I had to zoom them to much larger to try to read the writing. You need to write more carefully and clearly. Even larger, the scans were blurry. It was very difficult to read. But, most importantly, I was not very interested to read the story, as the drawings showed only figures standing and talking. There was no action. The only thing I saw happening, was a man holding a handgun on another character. We did not even see him take his gun out of where he kept it. We did not see anything happen. We only saw the backgrounds change a few times, behind stiff, standing characters. No movement. Little emotion was shown.
You need to practise drawing and having figures move. Even to draw storyboard drawings that a true artist will use as a "guide" as to what is happening in a story, one needs to show characters moving. I assume that you are a young person with no drawing background. But you have good artists' work to use as a starting point. Look at Carl Barks' panels. Try to "copy" his figures by first seeing what shapes form his figures. Then practise re-constructing his figures, first drawing only the basic two-dimensional shapes that form them (circles, ovals, squares, rectangles, triangles, etc.). Then, try moving those figures formed of basic shapes, keeping the shapes' relative positions intact.
If you put some action into your panels, you will get more people to read and pay attention to your story. Also, read any book you can find about how to write good stories. You need to make sure all the elements needed to capture reader interest, are in your story. The reader needs to identify with the "hero" or protagonist (even if the protagonist is a "bad" person. There needs to be some sort of story, unfolding, bit by bit. The reader needs to learn something about the general character of the different main characters. The reader needs to understand the motivation of those characters to do what they are doing in your story. Then, there needs to be some suspense. the outcome of the story should not be obvious from the start. Clues to be able to understand what happened by the end of the story, need to be parceled out for reader viewing, piece by piece throughout the story. there should be a build-up to a "show down" or climax of action, (big battle, emotional confrontation of two characters, dangerous physical or mental trial of the hero, etc.), that resolves the problem in the story. Then, there is a "relief" of tension, and the "answer" to the story is known (or shown to be left in question-and not to be found in this story, but set up to be found in a sequel, or to be mulled over by the reader in future).
I hope you take this critique and advice in a positive spirit.
Thank you very much, Robb! ;)
Surely, I'll follow your advice!...
McDuck Menu
Show off your art Pt. 2
Message 531 -
2010-07-20 at 22:01:57
Quote from user: Robb_KHe is my colleague. I'll just ask him, personally.
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot. Seemed like a nice person, I just don't have his email. :) Perhaps a PM?
Sanoma will also be keeping me up to date about the progress of this story.
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot. Seemed like a nice person, I just don't have his email. :) Perhaps a PM?
Sanoma will also be keeping me up to date about the progress of this story.
Robb_K
Show off your art Pt. 2
Message 532 -
2010-07-20 at 22:14:22
Quote from user: McDuck MenuSanoma will also be keeping me up to date about the progress of this story.
Does this mean they will consider you to do the final artwork for it? Or are they going to give it to Sander or Bas or Mau and you were just allowed to practise on the rejected version?
I will E-Mail you regarding communication with Frank.
Does this mean they will consider you to do the final artwork for it? Or are they going to give it to Sander or Bas or Mau and you were just allowed to practise on the rejected version?
I will E-Mail you regarding communication with Frank.
McDuck Menu
Show off your art Pt. 2
Message 533 -
2010-07-21 at 10:22:54
That is a possibility, but they haven't really decided yet I think. They are awaiting the rewriting of the story and my art to make a decision, or at least that's what I think.
Dutch Duckfan Down Under
Show off your art Pt. 2
Message 534 -
2010-07-21 at 13:25:28
Quote from user: McDuck MenuQuote from user: Robb_KHe is my colleague. I'll just ask him, personally.
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
Dutch Duckfan Down Under
Show off your art Pt. 2
Message 535 -
2010-07-21 at 13:29:13
Quote from user: SimI post here a my un-completed and not very good story starred by Donald Duck and Mac the Sailor.
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
Well, at least it's better than the originals in Mickey Mouse Weekly! :D What do you think about my story?
In my opinion, drawings and english are not very well, but I wait for your comments! ;)
Story is titled "Donald & Mac in: <Seagull Island>" and I hope you'll like it! ;)
Good Reading! ;)
http://img713.imageshack.us/img713/6312/donaldandmac.pdf
Well, at least it's better than the originals in Mickey Mouse Weekly! :D What do you think about my story?
McDuck Menu
Show off your art Pt. 2
Message 536 -
2010-07-21 at 13:45:28
Quote from user: Dutch Duckfan Down UnderQuote from user: McDuck MenuQuote from user: Robb_KHe is my colleague. I'll just ask him, personally.
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
No, I didn't mix them up :) Frank Jonker, Bas and Mau Heymans and Daan Jippes were there. Frank just wasn't signing anything.
And if you count me and Henrieke in, there were 6 Disney authors present ;)
If you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
No, I didn't mix them up :) Frank Jonker, Bas and Mau Heymans and Daan Jippes were there. Frank just wasn't signing anything.
And if you count me and Henrieke in, there were 6 Disney authors present ;)
Sim
Show off your art Pt. 2
Message 537 -
2010-07-21 at 13:50:14
Thanks, Dutch Duckfan Down Under! ;)
I think your story is good it's very hilarious!!! ;) ;)
Do I mistake or you've looked at Don Rosa's style to make it?
I think your story is good it's very hilarious!!! ;) ;)
Do I mistake or you've looked at Don Rosa's style to make it?
Dutch Duckfan Down Under
Show off your art Pt. 2
Message 538 -
2010-07-21 at 16:22:47
Quote from user: SimDo I mistake or you've looked at Don Rosa's style to make it?
Well, in the beginning when I started reading and drawing Donald Ducks, only Rosa stories were the ones I thought were good. I imitated his art style quite a lot, but looked at other stuff too. The old cartoons helped me with the beaks. And since I've discovered Barks's stories, I'm sorta bungling in between them. Just look at it: it also has some Barks elements in it. But one thing I never forget: I have to have my own style. Be distinguive. And it works out quite well, I think.
The main purpose of learning how to draw Ducks, was so I could create Ducks of my own. I didn't do stories, that's too much work. It's only a hobby. But over the years I've started to do more and more. Right now I'm here. And by now, when a story pops up in my head, I decide to sketch it out. But I still leave a lot of unfinished stories. I'll tell you of two of them.
-A sequel for Barks' "Rip van Donald", it's called "Rip van Scrooge". Scrooge sleeps for 60 years and wakes up in the retro-futuristic future year of... that is never revealed. He decides to go and get money from people that still own him money, at compouned interest. Unfortunately, the inflation has gotten higher than Scrooge's interest rates, and the money is worth nearly nothing. We zoom out and see Scrooge is sleeping. His employees decide not to wake him, it's the first time he's slept in days. He won't be having a nightmare or so (while the reader knows he is). But that's not the final joke! The employees are holding the festivities at work, because going home would mean they would be too late for the festivities. So as we go, the final panel shows us the employees wishing each other a happy new year - and a merry 1950! Thus revealing Scrooge was actually dreaming about the present.
-A weird spoof of Snow White. Long ago, far far away, a young Scrooge decides to do business in a faraway country. Unfortunately there's the queen (Daisy) who asks her mirror (Donald): "Mirror, mirror, on the wall: who is the richest of them all?" "Why, Scrooge McDuck, ma'am." So, she decides to kill Scrooge by giving him a poisoned apple. Meanwhile, Scrooge meets the Seven Dwarves, who are no less than Huey, Dewey, Louie, Phooey, Whooie, Toughie and Carl Banks. The queen turnes herself into the wicked witch (Magica De Spell) and gives Scrooge the poisoned apple. Scrooge is a little suspicious at first, but takes the apple when he hears it's free. He faints, and only can be woken up by the kiss of a queen. Unfortunately, the only queen in the country is evil.
Then there's stuff I still have to work out, it involves something with the queen of the ballroom, Glittering Goldie. The Dwarves want to wish upon a star, but accidentally wish [b]for[/i] a star, namely the Star of the North (Goldie).
Scrooge leaves the country angrily and on his way through the border meets Flintheart Glomgold going the other way. The queen manages to transform herself back into her old self (after a lot of other, ugly appearances). Then she goes back to her mirror and asks: "Mirror, mirror on the wall, who is the richest of them all?" "Why, that Flintheart Glomgold ma'am." You can guess what happens next. A good old-fashioned
"NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!"
Well, in the beginning when I started reading and drawing Donald Ducks, only Rosa stories were the ones I thought were good. I imitated his art style quite a lot, but looked at other stuff too. The old cartoons helped me with the beaks. And since I've discovered Barks's stories, I'm sorta bungling in between them. Just look at it: it also has some Barks elements in it. But one thing I never forget: I have to have my own style. Be distinguive. And it works out quite well, I think.
The main purpose of learning how to draw Ducks, was so I could create Ducks of my own. I didn't do stories, that's too much work. It's only a hobby. But over the years I've started to do more and more. Right now I'm here. And by now, when a story pops up in my head, I decide to sketch it out. But I still leave a lot of unfinished stories. I'll tell you of two of them.
-A sequel for Barks' "Rip van Donald", it's called "Rip van Scrooge". Scrooge sleeps for 60 years and wakes up in the retro-futuristic future year of... that is never revealed. He decides to go and get money from people that still own him money, at compouned interest. Unfortunately, the inflation has gotten higher than Scrooge's interest rates, and the money is worth nearly nothing. We zoom out and see Scrooge is sleeping. His employees decide not to wake him, it's the first time he's slept in days. He won't be having a nightmare or so (while the reader knows he is). But that's not the final joke! The employees are holding the festivities at work, because going home would mean they would be too late for the festivities. So as we go, the final panel shows us the employees wishing each other a happy new year - and a merry 1950! Thus revealing Scrooge was actually dreaming about the present.
-A weird spoof of Snow White. Long ago, far far away, a young Scrooge decides to do business in a faraway country. Unfortunately there's the queen (Daisy) who asks her mirror (Donald): "Mirror, mirror, on the wall: who is the richest of them all?" "Why, Scrooge McDuck, ma'am." So, she decides to kill Scrooge by giving him a poisoned apple. Meanwhile, Scrooge meets the Seven Dwarves, who are no less than Huey, Dewey, Louie, Phooey, Whooie, Toughie and Carl Banks. The queen turnes herself into the wicked witch (Magica De Spell) and gives Scrooge the poisoned apple. Scrooge is a little suspicious at first, but takes the apple when he hears it's free. He faints, and only can be woken up by the kiss of a queen. Unfortunately, the only queen in the country is evil.
Then there's stuff I still have to work out, it involves something with the queen of the ballroom, Glittering Goldie. The Dwarves want to wish upon a star, but accidentally wish [b]for[/i] a star, namely the Star of the North (Goldie).
Scrooge leaves the country angrily and on his way through the border meets Flintheart Glomgold going the other way. The queen manages to transform herself back into her old self (after a lot of other, ugly appearances). Then she goes back to her mirror and asks: "Mirror, mirror on the wall, who is the richest of them all?" "Why, that Flintheart Glomgold ma'am." You can guess what happens next. A good old-fashioned
"NOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!"
Robb_K
Show off your art Pt. 2
Message 539 -
2010-07-21 at 16:35:49
Duck Fan Down Under, did you also meet McDuck Menu and Henrieke at Gouda? Did you meet any other Dutch fans there, such as DD, Eta Beta/Ega Bevan, Michiel P., Rick van Sloneker, enz.?
Dutch Duckfan Down Under
Show off your art Pt. 2
Message 540 -
2010-07-21 at 18:55:47
Quote from user: McDuck MenuQuote from user: Dutch Duckfan Down UnderQuote from user: McDuck MenuIf you do, I'm interested in his answers. I met him in Gouda and showed him my art, he liked it a lot.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
No, I didn't mix them up :) Frank Jonker, Bas and Mau Heymans and Daan Jippes were there. Frank just wasn't signing anything.
And if you count me and Henrieke in, there were 6 Disney authors present ;)
Nooo! How could I miss him? Or was he just there as a fan? (not the wind-blowing ones :))
Quote from user: Robb_KDuck Fan Down Under, did you also meet McDuck Menu and Henrieke at Gouda? Did you meet any other Dutch fans there, such as DD, Eta Beta/Ega Bevan, Michiel P., Rick van Sloneker, enz.?
I only met McDuck Menu and Henrieke. And it was quite funny there. You see, Mau (Heymans) apperently had unusable equipment, so I offered that he could borrow my pin. So he did. But he liked it so much, that he didn't want to give it back. "Allright", we said, "you can use it until five." So we went to look around in the area. But 5 o'clock was soon there and I had to get my pin back. We had to drive a long way back home. When I returned, I heard someone say: "I draw them too. I have some drawings here." "Yeah?" I heard Mau. "Let me see." Then I thought: No way! This cannot be! Would it really be him? Then I heard a name: "Tim Artz." Yes way! It was him! So I chatted a little with him and Henrieke, got my pin back from a sad Mau, and went. I think I used that pin to draw the comic, but I'm not sure. I could have been the next one too, since the first one got empty. I still have it though. Of course! And when I see he's signing at a convention where I go to, I'll take my pin and I'll say: "You could use my pin again, like last time in Gouda." And you know what? I hope he remembers then who I am.
I think you're mixing Frank Jonker up with Mau Heymans. Or was Frank also there and I missed him? I wish it wasn't the last one.
No, I didn't mix them up :) Frank Jonker, Bas and Mau Heymans and Daan Jippes were there. Frank just wasn't signing anything.
And if you count me and Henrieke in, there were 6 Disney authors present ;)
Nooo! How could I miss him? Or was he just there as a fan? (not the wind-blowing ones :))
Quote from user: Robb_KDuck Fan Down Under, did you also meet McDuck Menu and Henrieke at Gouda? Did you meet any other Dutch fans there, such as DD, Eta Beta/Ega Bevan, Michiel P., Rick van Sloneker, enz.?
I only met McDuck Menu and Henrieke. And it was quite funny there. You see, Mau (Heymans) apperently had unusable equipment, so I offered that he could borrow my pin. So he did. But he liked it so much, that he didn't want to give it back. "Allright", we said, "you can use it until five." So we went to look around in the area. But 5 o'clock was soon there and I had to get my pin back. We had to drive a long way back home. When I returned, I heard someone say: "I draw them too. I have some drawings here." "Yeah?" I heard Mau. "Let me see." Then I thought: No way! This cannot be! Would it really be him? Then I heard a name: "Tim Artz." Yes way! It was him! So I chatted a little with him and Henrieke, got my pin back from a sad Mau, and went. I think I used that pin to draw the comic, but I'm not sure. I could have been the next one too, since the first one got empty. I still have it though. Of course! And when I see he's signing at a convention where I go to, I'll take my pin and I'll say: "You could use my pin again, like last time in Gouda." And you know what? I hope he remembers then who I am.